Second life dating service

In January 2008, residents spent a total of 28,274,505 hours "inworld" and on average 38,000 residents were logged in at any particular moment.The maximum concurrency (number of avatars inworld) recorded is 88,200 in the 1st qtr.

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The platform principally features 3D-based user-generated content.In many ways, Second Life is similar to massively multiplayer online role-playing games; however, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective".Second Life users (also called residents) create virtual representations of themselves, called avatars, and are able to interact with places, objects, and other avatars.This amount has decreased since the original stipend of L$500, which is still paid to older accounts.

Certain accounts created during an earlier period may receive L$400.

Linden Lab reserves the right to charge for the creation of large numbers of multiple accounts for a single person (5 per household, 2 per 24 hours) but at present does not do so.

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    May 7, 2014. Zurich Hillside, Secondlife May 7, 2014 - Long time Secondlife resident, Jen Tafler, has opened a new matching service. This service is dedicated to the Dominant and Submissive Community in hopes of bridging the gap between not knowing where to meet their ideal partner and the constraints of RL.…
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    LFGdating Is Second Life Dating IRL. To gamers, it shouldn't be shocking that Second Life has been online for nearly 15 years; after all, WoW is getting up there as well, and there plenty of other games and online communities that just further solidify gamers as quite possibly the biggest "niche" segment in the world. So that.…
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    Escape to one of the many romantic Second Life hideouts for dating, dancing, flirting or even cuddling. Ready to add some spice to your virtual life?…